File numerics/src/FrictionContact/GlobalFrictionContactProblem_as_VI.h#
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Definition of a structure to handle with global friction-contact (2D or 3D) problems.
Functions
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void Function_VI_GFC3D(void *self, int n, double *x, double *F)#
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void Projection_VI_GFC3D(void *viIn, double *x, double *PX)#
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struct GlobalFrictionContactProblem_as_VI#