File numerics/src/FrictionContact/GlobalFrictionContactProblem_as_VI.h#

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Definition of a structure to handle with global friction-contact (2D or 3D) problems.

Functions

void Function_VI_GFC3D(void *self, int n, double *x, double *F)#
void Projection_VI_GFC3D(void *viIn, double *x, double *PX)#
struct GlobalFrictionContactProblem_as_VI#

Public Members

VariationalInequality *vi#
GlobalFrictionContactProblem *gfc3d#