Program listing for file mechanics/src/collision/bullet/BulletSiconosFwd.hpp#

 1#ifndef BulletSiconosFwd_hpp
 2#define BulletSiconosFwd_hpp
 3
 4#include "SiconosPointers.hpp"
 5
 6DEFINE_SPTR(btCollisionShape);
 7DEFINE_SPTR(BodyBulletShapeRecord);
 8
 9
10DEFINE_SPTR(btBoxShape);
11DEFINE_SPTR(btCylinderShape);
12DEFINE_SPTR(btConeShape);
13DEFINE_SPTR(btCapsuleShape);
14DEFINE_SPTR(btManifoldPoint);
15DEFINE_SPTR(btStaticPlaneShape);
16DEFINE_SPTR(btSphereShape);
17DEFINE_SPTR(btConvexHullShape);
18
19DEFINE_SPTR(btTriangleIndexVertexMaterialArray);
20DEFINE_SPTR(btTriangleIndexVertexArray);
21DEFINE_SPTR(btBvhTriangleMeshShape);
22
23
24DEFINE_SPTR(btSiconosMeshData);
25
26DEFINE_SPTR(btSiconosHeightData);
27
28
29DEFINE_SPTR(btBox2dShape);
30DEFINE_SPTR(btConvex2dShape);
31DEFINE_SPTR(btConvexShape);
32
33
34
35DEFINE_SPTR(btCollisionObject);
36DEFINE_SAPTR(btCollisionObject);
37
38DEFINE_SPTR(btCollisionObjectWrapper);
39
40
41DEFINE_SPTR(btCollisionWorld);
42DEFINE_SPTR(btDefaultCollisionConfiguration);
43DEFINE_SPTR(btCollisionDispatcher);
44DEFINE_SPTR(btVector3);
45DEFINE_SPTR(btQuaternion);
46
47DEFINE_SPTR(btPersistentManifold);
48
49DEFINE_SPTR(btBroadphaseInterface);
50
51
52
53DEFINE_SPTR(CollisionObjects);
54DEFINE_SPTR_STRUCT(StaticObjects);
55
56#include "MechanicsFwd.hpp"
57
58#endif