File mechanics/src/collision/native/bodies/SphereNEDS.hpp#
Go to the source code of this file
Definition of a 3D Sphere as a NewtonEulerDS (with quaternions).
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class SphereNEDS : public NewtonEulerDS, public std::enable_shared_from_this<SphereNEDS>
Public Functions
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~SphereNEDS()#
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inline double getQ(unsigned int pos)#
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inline double getVelocity(unsigned int pos)#
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inline double getRadius() const#
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ACCEPT_BASE_VISITORS(NewtonEulerDS)#
Protected Attributes
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double radius#
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~SphereNEDS()#