File mechanics/src/collision/RigidBodyDS.hpp#
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Definition of an abstract 3D rigid body above NewtonEulerDS.
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class RigidBodyDS : public NewtonEulerDS, public std::enable_shared_from_this<RigidBodyDS>
Public Functions
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RigidBodyDS(SP::SiconosVector position, SP::SiconosVector velocity, double mass, SP::SimpleMatrix inertia = SP::SimpleMatrix())#
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virtual ~RigidBodyDS()#
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inline void setUseContactorInertia(bool use)#
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inline bool useContactorInertia()#
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inline bool allowSelfCollide()
Return the value of the _allowSelfCollide flag.
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inline void setAllowSelfCollide(bool x)
Set the value of the _allowSelfCollide flag.
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inline SP::SiconosContactorSet contactors() const
Access the contactor set associated with this body.
- Returns:
A SP::SiconosContactorSet
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inline void setContactors(SP::SiconosContactorSet c)
Provide a set of contactors to the body.
- Parameters:
c – A SP::SiconosContactorSet
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inline virtual SP::SiconosVector base_position()
Make the base position of the contactors equal to the DS q vector.
- Returns:
a SP::SiconosVector
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ACCEPT_BASE_VISITORS(NewtonEulerDS)#
Protected Attributes
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bool _useContactorInertia#
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bool _allowSelfCollide = true#
If false, bodies connected to this body by a joint will not collide.
See also NewtonEulerJointR::_allowSelfCollide
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RigidBodyDS(SP::SiconosVector position, SP::SiconosVector velocity, double mass, SP::SimpleMatrix inertia = SP::SimpleMatrix())#