File mechanics/src/collision/RigidBodyDS.hpp#

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Definition of an abstract 3D rigid body above NewtonEulerDS.

class RigidBodyDS : public NewtonEulerDS, public std::enable_shared_from_this<RigidBodyDS>

Public Functions

RigidBodyDS(SP::SiconosVector position, SP::SiconosVector velocity, double mass, SP::SimpleMatrix inertia = SP::SimpleMatrix())#
virtual ~RigidBodyDS()#
inline void setUseContactorInertia(bool use)#
inline bool useContactorInertia()#
inline bool allowSelfCollide()

Return the value of the _allowSelfCollide flag.

inline void setAllowSelfCollide(bool x)

Set the value of the _allowSelfCollide flag.

inline SP::SiconosContactorSet contactors() const

Access the contactor set associated with this body.

Returns:

A SP::SiconosContactorSet

inline void setContactors(SP::SiconosContactorSet c)

Provide a set of contactors to the body.

Parameters:

c – A SP::SiconosContactorSet

inline virtual SP::SiconosVector base_position()

Make the base position of the contactors equal to the DS q vector.

Returns:

a SP::SiconosVector

ACCEPT_BASE_VISITORS(NewtonEulerDS)#

Protected Functions

ACCEPT_SERIALIZATION(RigidBodyDS)#
inline RigidBodyDS()#

Protected Attributes

SP::SiconosContactorSet _contactors#
bool _useContactorInertia#
bool _allowSelfCollide = true#

If false, bodies connected to this body by a joint will not collide.

See also NewtonEulerJointR::_allowSelfCollide