File mechanics/src/collision/Contact2dR.hpp¶
Go to the source code of this file
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class Contact2dR : public Lagrangian2d2DR
Subclassed by Bullet2dR
Public Functions
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inline Contact2dR()¶
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virtual ~Contact2dR() noexcept = default¶
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virtual void updateContactPointsInAbsoluteFrame(const SiconosVector &pos1, const SiconosVector &pos2, const SiconosVector &normal)
Update this contact point information.
- Parameters
pos1 – Position on ds1 in ds1 frame.
pos2 – Position on ds2 in ds2 frame (or world frame if ds2=null).
normal – Normal in ds2 frame (or world frame if ds2=null).
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inline virtual void preDelete()¶
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ACCEPT_STD_VISITORS()¶
Private Functions
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ACCEPT_SERIALIZATION(Contact2dR)¶
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inline Contact2dR()¶