File mechanics/src/collision/Contact2d3DR.hpp¶
Go to the source code of this file
-
class Contact2d3DR : public Lagrangian2d3DR
Subclassed by Bullet2d3DR
Public Functions
-
Contact2d3DR()¶
-
virtual ~Contact2d3DR() = default¶
-
virtual void updateContactPointsInAbsoluteFrame(const SiconosVector &pos1, const SiconosVector &pos2, const SiconosVector &normal)
Update this contact point information.
- Parameters
pos1 – Position on ds1 in ds1 frame.
pos2 – Position on ds2 in ds2 frame (or world frame if ds2=null).
normal – Normal in ds2 frame (or world frame if ds2=null).
-
inline virtual void preDelete()¶
-
ACCEPT_STD_VISITORS()¶
Private Functions
-
ACCEPT_SERIALIZATION(Contact2d3DR)¶
-
Contact2d3DR()¶