File mechanics/src/collision/bullet/BulletSiconosFwd.hpp

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Functions

DEFINE_SPTR(btCollisionShape)
DEFINE_SPTR(BodyBulletShapeRecord)
DEFINE_SPTR(btBoxShape)
DEFINE_SPTR(btCylinderShape)
DEFINE_SPTR(btConeShape)
DEFINE_SPTR(btCapsuleShape)
DEFINE_SPTR(btManifoldPoint)
DEFINE_SPTR(btStaticPlaneShape)
DEFINE_SPTR(btSphereShape)
DEFINE_SPTR(btConvexHullShape)
DEFINE_SPTR(btTriangleIndexVertexMaterialArray)
DEFINE_SPTR(btTriangleIndexVertexArray)
DEFINE_SPTR(btBvhTriangleMeshShape)
DEFINE_SPTR(btSiconosMeshData)
DEFINE_SPTR(btSiconosHeightData)
DEFINE_SPTR(btBox2dShape)
DEFINE_SPTR(btConvex2dShape)
DEFINE_SPTR(btConvexShape)
DEFINE_SPTR(btCollisionObject)
DEFINE_SAPTR(btCollisionObject)
DEFINE_SPTR(btCollisionObjectWrapper)
DEFINE_SPTR(btCollisionWorld)
DEFINE_SPTR(btDefaultCollisionConfiguration)
DEFINE_SPTR(btCollisionDispatcher)
DEFINE_SPTR(btVector3)
DEFINE_SPTR(btQuaternion)
DEFINE_SPTR(btPersistentManifold)
DEFINE_SPTR(btBroadphaseInterface)
DEFINE_SPTR(CollisionObjects)
DEFINE_SPTR_STRUCT(StaticObjects)