File mechanics/src/collision/bullet/BulletR.hpp¶
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class BulletR : public ContactR
Public Functions
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BulletR()¶
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inline virtual ~BulletR()¶
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virtual void updateContactPointsFromManifoldPoint(const btPersistentManifold &manifold, const btManifoldPoint &point, bool flip, double scaling, SP::NewtonEulerDS ds1, SP::NewtonEulerDS ds2)¶
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void display() const override¶
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ACCEPT_STD_VISITORS()¶
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BulletR()¶