File mechanics/src/collision/bullet/Bullet5DR.hpp#

Go to the source code of this file

class Bullet5DR : public Contact5DR

Public Functions

Bullet5DR()#
inline virtual ~Bullet5DR()#
virtual void updateContactPointsFromManifoldPoint(const btPersistentManifold &manifold, const btManifoldPoint &point, bool flip, double scaling, SP::NewtonEulerDS ds1, SP::NewtonEulerDS ds2)#
ACCEPT_STD_VISITORS()#

Public Members

SP::btCollisionObject btObject[2]#
SP::btCollisionShape btShape[2]#

Private Functions

ACCEPT_SERIALIZATION(Bullet5DR)#