File mechanics/src/collision/bullet/Bullet2d3DR.hpp

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class Bullet2d3DR : public Contact2d3DR

Public Functions

Bullet2d3DR()
inline virtual ~Bullet2d3DR()
virtual void updateContactPointsFromManifoldPoint(const btPersistentManifold &manifold, const btManifoldPoint &point, bool flip, double scaling, SP::RigidBody2dDS ds1, SP::RigidBody2dDS ds2)
ACCEPT_STD_VISITORS()

Public Members

SP::btCollisionObject btObject[2]
SP::btCollisionShape btShape[2]

Private Functions

ACCEPT_SERIALIZATION(Bullet2d3DR)